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ICPR
2004
IEEE
14 years 5 months ago
A Fast Recursive 3D Model Reconstruction Algorithm for Multimedia Applications
Kin-hong Wong, Michael Ming-Yuen Chang, Ying Kin Y...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
13 years 11 months ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
TCSV
2008
277views more  TCSV 2008»
13 years 4 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz
IJCV
2008
242views more  IJCV 2008»
13 years 4 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
13 years 11 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...