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ICPR
2004
IEEE
14 years 6 months ago
A Fast Recursive 3D Model Reconstruction Algorithm for Multimedia Applications
Kin-hong Wong, Michael Ming-Yuen Chang, Ying Kin Y...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
14 years 4 days ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
TCSV
2008
277views more  TCSV 2008»
13 years 5 months ago
Automatic Single View-Based 3-D Face Synthesis for Unsupervised Multimedia Applications
Abstract--Various 3-D face synthesis techniques have been proposed and extensively used in many applications. Compared with others, single view-based face synthesis technology allo...
Yun Sheng, Abdul H. Sadka, Ahmet M. Kondoz
IJCV
2008
242views more  IJCV 2008»
13 years 5 months ago
3D Urban Scene Modeling Integrating Recognition and Reconstruction
Supplying realistically textured 3D city models at ground level promises to be useful for pre-visualizing upcoming traffic situations in car navigation systems. Because this previs...
Nico Cornelis, Bastian Leibe, Kurt Cornelis, Luc J...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
14 years 1 days ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...