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» A Fast Skeletonization Method
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DGCI
2006
Springer
13 years 9 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
MICCAI
2005
Springer
14 years 6 months ago
Harmonic Skeleton Guided Evaluation of Stenoses in Human Coronary Arteries
This paper presents a novel approach that three-dimensionally visualizes and evaluates stenoses in human coronary arteries by using harmonic skeletons. A harmonic skeleton is the c...
Yan Yang, Lei Zhu, Steven Haker, Allen Tannenbaum,...
GMP
2006
IEEE
118views Solid Modeling» more  GMP 2006»
13 years 11 months ago
Computing a Family of Skeletons of Volumetric Models for Shape Description
Skeletons are important shape descriptors in object representation and recognition. Typically, skeletons of volumetric models are computed using iterative thinning. However, tradi...
Tao Ju, Matthew L. Baker, Wah Chiu
AFRIGRAPH
2004
ACM
13 years 10 months ago
Interactive modelling from sketches using spherical implicit functions
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
Ileana Anca Alexe, Véronique Gaildrat, Lo&i...
ICPR
2008
IEEE
14 years 6 months ago
Fast and precise kinematic skeleton extraction of 3D dynamic meshes
Shape skeleton extraction is a fundamental preprocessing task in shape-based pattern recognition. This paper presents a new algorithm for fast and precise extraction of kinematic ...
Jean-Philippe Vandeborre, Julien Tierny, Mohamed D...