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» A Flexible Kernel for Adaptive Mesh Refinement on GPU
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SCA
2007
13 years 7 months ago
Hybrid simulation of deformable solids
Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Eftychios Sifakis, Tamar Shinar, Geoffrey Irving, ...
DCC
2005
IEEE
14 years 4 months ago
Progressive Low Bit Rate Coding of Simple 3D Objects with Matching Pursuit
This paper presents a low rate progressive 3D mesh compression scheme for simple genuszero 3D objects. The proposed scheme is based on signal representation using redundant expans...
Ivana Tosic, Pascal Frossard, Pierre Vandergheynst
CAD
2006
Springer
13 years 5 months ago
A unified subdivision approach for multi-dimensional non-manifold modeling
This paper presents a new unified subdivision scheme that is defined over a k-simplicial complex in n-D space with k 3. We first present a series of definitions to facilitate top...
Yu-Sung Chang, Hong Qin