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EACL
2003
ACL Anthology
13 years 6 months ago
A Flexible Pragmatics-Driven Language Generator for Animated Agents
This paper describes the NECA MNLG; a fully implemented Multimodal Natural Language Generation module. The MNLG is deployed as part of the NECA system which generates dialogues be...
Paul Piwek
IUI
2003
ACM
13 years 10 months ago
Scripting embodied agents behaviour with CML: character markup language
Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and humancomputer-interaction. Such agent metaphors will only be widely applicable t...
Yasmine Arafa, E. H. Mamdani
MDAI
2005
Springer
13 years 10 months ago
Language Generation for Conversational Agent by Evolution of Plan Trees with Genetic Programming
As dialogue systems are widely demanded, the research on natural language generation in dialogue has raised interest. Contrary to conventional dialogue systems that reply to the us...
Sungsoo Lim, Sung-Bae Cho
ICMI
2007
Springer
262views Biometrics» more  ICMI 2007»
13 years 11 months ago
Automated generation of non-verbal behavior for virtual embodied characters
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
CORR
2004
Springer
113views Education» more  CORR 2004»
13 years 4 months ago
RRL: A Rich Representation Language for the Description of Agent Behaviour in NECA
In this paper, we describe the Rich Representation Language (RRL) which is used in the NECA system. The NECA system generates interactions between two or more animated characters....
Paul Piwek, Brigitte Krenn, Marc Schröder, Ma...