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CIG
2005
IEEE
13 years 6 months ago
Monte Carlo Planning in RTS Games
Abstract- Monte Carlo simulations have been successfully used in classic turn–based games such as backgammon, bridge, poker, and Scrabble. In this paper, we apply the ideas to th...
Michael Chung, Michael Buro, Jonathan Schaeffer
ECP
1997
Springer
128views Robotics» more  ECP 1997»
13 years 9 months ago
SINERGY: A Linear Planner Based on Genetic Programming
In this paper we describe SINERGY, which is a highly parallelizable, linear planning system that is based on the genetic programming paradigm. Rather than reasoning about the world...
Ion Muslea
JAIR
2008
130views more  JAIR 2008»
13 years 4 months ago
Online Planning Algorithms for POMDPs
Partially Observable Markov Decision Processes (POMDPs) provide a rich framework for sequential decision-making under uncertainty in stochastic domains. However, solving a POMDP i...
Stéphane Ross, Joelle Pineau, Sébast...
AIPS
2010
13 years 7 months ago
When Policies Can Be Trusted: Analyzing a Criteria to Identify Optimal Policies in MDPs with Unknown Model Parameters
Computing a good policy in stochastic uncertain environments with unknown dynamics and reward model parameters is a challenging task. In a number of domains, ranging from space ro...
Emma Brunskill
JAIR
2000
152views more  JAIR 2000»
13 years 4 months ago
Value-Function Approximations for Partially Observable Markov Decision Processes
Partially observable Markov decision processes (POMDPs) provide an elegant mathematical framework for modeling complex decision and planning problems in stochastic domains in whic...
Milos Hauskrecht