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» A GPU based implementation of Center-Surround Distribution D...
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DATE
2010
IEEE
151views Hardware» more  DATE 2010»
13 years 10 months ago
A GPU based implementation of Center-Surround Distribution Distance for feature extraction and matching
The release of general purpose GPU programming environments has garnered universal access to computing performance that was once only available to super-computers. The availability...
Aditi Rathi, Michael DeBole, Weina Ge, Robert T. C...
ECCV
2008
Springer
14 years 6 months ago
CSDD Features: Center-Surround Distribution Distance for Feature Extraction and Matching
Abstract. We present an interest region operator and feature descriptor called Center-Surround Distribution Distance (CSDD) that is based on comparing feature distributions between...
Robert T. Collins, Weina Ge
PPOPP
2010
ACM
13 years 11 months ago
An adaptive performance modeling tool for GPU architectures
This paper presents an analytical model to predict the performance of general-purpose applications on a GPU architecture. The model is designed to provide performance information ...
Sara S. Baghsorkhi, Matthieu Delahaye, Sanjay J. P...
MM
2005
ACM
215views Multimedia» more  MM 2005»
13 years 10 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
MVA
2002
261views Computer Vision» more  MVA 2002»
13 years 4 months ago
Detecting Faces in Color Images Using an Adaptive Color Model and Salient Features
Face detection has many interesting applications such as a face recognition system, a surveillance system, and videolimage indexing system. In this paper, we propose a new method ...
Hang-Bong Kang