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» A Game Playing System for Use in Computer Science Education
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FLAIRS
2010
13 years 7 months ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
DIGRA
2005
Springer
13 years 10 months ago
Learning Games as a Platform for Simulated Science Practice
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
Rikke Magnussen
SIGCSE
2006
ACM
201views Education» more  SIGCSE 2006»
13 years 10 months ago
Everything I needed to know about teaching I learned in kindergarten: bringing elementary education techniques to undergraduate
By expanding the teaching styles used in computer science classrooms, we can expand the audience of students that enjoy and excel in technology. Rather than focusing on major curr...
Shannon Pollard, Robert C. Duvall
ACMSE
2009
ACM
13 years 11 months ago
The teaching of immunology using educational: gaming paradigms
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd
FECS
2006
258views Education» more  FECS 2006»
13 years 6 months ago
Infusing Parts-whole Relationship Critical Thinking Skill into Basic Computer Science Education
Improving the quality of student thinking should be given a high priority in any educational system as good thinking is essential in meeting the challenges of living in a rapidly ...
Muhammad Shafique, M. R. K. Krishna Rao