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2010

A Game Playing System for Use in Computer Science Education

13 years 6 months ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system provides a platform for assignments in introductory computer science courses and senior and graduate-level A.I. courses. The website allows users to upload, use, and share agents that play games such as the Prisoner's Dilemma, Stag Hunt, and Matching Pennies. In this paper, we discuss the features and functionality of the system and suggest possible assignments within A.I. or intro programming courses.
James MacGlashan, Don Miner, Marie desJardins
Added 02 Oct 2010
Updated 02 Oct 2010
Type Conference
Year 2010
Where FLAIRS
Authors James MacGlashan, Don Miner, Marie desJardins
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