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» A General Method for Feature Matching and Model Extraction
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MM
2005
ACM
107views Multimedia» more  MM 2005»
13 years 10 months ago
Spatio-temporal quality assessment for home videos
Compared with the video programs taken by professionals, home videos are always with low-quality content resulted from lack of professional capture skills. In this paper, we prese...
Tao Mei, Cai-Zhi Zhu, He-Qin Zhou, Xian-Sheng Hua
PLDI
2005
ACM
13 years 10 months ago
Jungloid mining: helping to navigate the API jungle
Reuse of existing code from class libraries and frameworks is often difficult because APIs are complex and the client code required to use the APIs can be hard to write. We obser...
David Mandelin, Lin Xu, Rastislav Bodík, Do...
ACMACE
2004
ACM
13 years 10 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
DESRIST
2009
Springer
109views Education» more  DESRIST 2009»
13 years 10 months ago
The constitutive and the instrumental in social design
Simon’s The Sciences of the Artificial is rightly influential as a founding text in design research in the information systems field (IS). Simon’s contributions in the same vo...
Murali Venkatesh
ECAI
2000
Springer
13 years 9 months ago
An Embedding of ConGolog in 3APL
Several high-level programming languages for programming agents and robots have been proposed in recent years. Each of these languages has its own features and merits. It is still...
Koen V. Hindriks, Yves Lespérance, Hector J...