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FPL
2009
Springer
161views Hardware» more  FPL 2009»
13 years 10 months ago
A multi-FPGA architecture for stochastic Restricted Boltzmann Machines
Although there are many neural network FPGA architectures, there is no framework for designing large, high-performance neural networks suitable for the real world. In this paper, ...
Daniel L. Ly, Paul Chow
FCCM
1999
IEEE
111views VLSI» more  FCCM 1999»
13 years 10 months ago
Optimizing FPGA-Based Vector Product Designs
This paper presents a method, called multiple constant multiplier trees MCMTs, for producing optimized recon gurable hardware implementations of vector products. An algorithm for ...
Dan Benyamin, John D. Villasenor, Wayne Luk
AVI
2004
13 years 7 months ago
A graph-based interface to complex hypermedia structure visualization
Complex hypermedia structures can be difficult to author and maintain, especially when the usual hierarchic representation cannot capture important relations. We propose a graph-b...
Manuel Freire, Pilar Rodríguez
PRL
2002
91views more  PRL 2002»
13 years 5 months ago
StrCombo: combination of string recognizers
In this paper, we contribute a new paradigm of combining string recognizers and propose generic frameworks for hierarchical and parallel combination of multiple string recognizers...
Xiangyun Ye, Mohamed Cheriet, Ching Y. Suen
INFOVIS
2005
IEEE
13 years 11 months ago
PRISAD: A Partitioned Rendering Infrastructure for Scalable Accordion Drawing
We present PRISAD, the first generic rendering infrastructure for information visualization applications that use the accordion drawing technique: rubber-sheet navigation with gu...
James Slack, Kristian Hildebrand, Tamara Munzner