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ATAL
2011
Springer
12 years 5 months ago
Concise characteristic function representations in coalitional games based on agent types
Forming effective coalitions is a major research challenge in AI and multi-agent systems (MAS). Thus, coalitional games, including Coalition Structure Generation (CSG), have been ...
Suguru Ueda, Makoto Kitaki, Atsushi Iwasaki, Makot...
IJCAI
2001
13 years 7 months ago
Multi-Agent Influence Diagrams for Representing and Solving Games
The traditional representations of games using the extensive form or the strategic (normal) form obscure much of the structure that is present in real-world games. In this paper, ...
Daphne Koller, Brian Milch
IJCAI
2003
13 years 7 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
SIGECOM
2009
ACM
134views ECommerce» more  SIGECOM 2009»
14 years 1 days ago
On representing coalitional games with externalities
We consider the issue of representing coalitional games in multiagent systems with externalities (i.e., in systems where the performance of one coalition may be affected by other ...
Tomasz P. Michalak, Talal Rahwan, Jacek Sroka, And...
CG
2006
Springer
13 years 7 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White