Sciweavers

10 search results - page 1 / 2
» A Hierarchy of Cameras for 3D Photography
Sort
View
3DPVT
2002
IEEE
109views Visualization» more  3DPVT 2002»
13 years 9 months ago
A Hierarchy of Cameras for 3D Photography
We investigate the relationship between camera design and 3D photography, by examining the influence of camera design on the estimation of the motion and structure of a scene fro...
Jan Neumann, Cornelia Fermüller, Yiannis Aloi...
GRAPHICSINTERFACE
2009
13 years 2 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...
ICCV
1998
IEEE
13 years 9 months ago
3D Photography on Your Desk
A simple and inexpensive approach for extracting the threedimensional shape of objects is presented. It is based on `weak structured lighting'; it di ers from other conventio...
Jean-Yves Bouguet, Pietro Perona
GRAPHITE
2007
ACM
13 years 8 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
CG
2008
Springer
13 years 4 months ago
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models
The technological advance of sensors is producing an exponential size growth of the data coming from 3D scanning and digital photography. The production of digital 3D models consi...
Marco Callieri, Paolo Cignoni, Massimiliano Corsin...