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OZCHI
2006
ACM
13 years 11 months ago
LookPoint: an evaluation of eye input for hands-free switching of input devices between multiple computers
We present LookPoint, a system that uses eye input for switching input between multiple computing devices. LookPoint uses an eye tracker to detect which screen the user is looking...
Connor Dickie, Jamie Hart, Roel Vertegaal, Alex Ei...
ICAT
2003
IEEE
13 years 11 months ago
The study of remote saccade sensing system based on retroreflective feature of the retina
We present a new method for detecting rapid eye movements called a saccade without constraining the head, based on the fast, robust pupil detection technique [1][2]. The technique...
Junji Watanabe, Hideyuki Ando, Dairoku Sekiguchi, ...
CHI
2004
ACM
14 years 6 months ago
Human-robot speech interface understanding inexplicit utterances using vision
Speech interfaces should have a capability of dealing with inexplicit utterances including such as ellipsis and deixis since they are common phenomena in our daily conversation. T...
Zaliyana Mohd Hanafiah, Chizu Yamazaki, Akio Nakam...
CHI
2009
ACM
14 years 6 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
NIPS
2007
13 years 7 months ago
Congruence between model and human attention reveals unique signatures of critical visual events
Current computational models of bottom-up and top-down components of attention are predictive of eye movements across a range of stimuli and of simple, fixed visual tasks (such a...
Robert J. Peters, Laurent Itti