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» A Learning Architecture for the Game of Go
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ICML
2006
IEEE
14 years 6 months ago
Bayesian pattern ranking for move prediction in the game of Go
We investigate the problem of learning to predict moves in the board game of Go from game records of expert players. In particular, we obtain a probability distribution over legal...
David H. Stern, Ralf Herbrich, Thore Graepel
NIPS
2004
13 years 6 months ago
Modelling Uncertainty in the Game of Go
Go is an ancient oriental game whose complexity has defeated attempts to automate it. We suggest using probability in a Bayesian sense to model the uncertainty arising from the va...
David H. Stern, Thore Graepel, David J. C. MacKay
IJCAI
2007
13 years 6 months ago
Reinforcement Learning of Local Shape in the Game of Go
We explore an application to the game of Go of a reinforcement learning approach based on a linear evaluation function and large numbers of binary features. This strategy has prov...
David Silver, Richard S. Sutton, Martin Mülle...
CG
2004
Springer
13 years 10 months ago
Learning to Estimate Potential Territory in the Game of Go
Erik C. D. van der Werf, H. Jaap van den Herik, Jo...
ACG
2003
Springer
13 years 10 months ago
Learning to Score Final Positions in the Game of Go
Erik C. D. van der Werf, H. Jaap van den Herik, Jo...