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» A Lipschitz Method for Accelerated Volume Rendering
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VVS
1995
IEEE
175views Visualization» more  VVS 1995»
13 years 9 months ago
A Lipschitz Method for Accelerated Volume Rendering
Interpolating discrete volume data into a continuous form adapts implicit surface techniques for rendering volumetric iso-surfaces. One such algorithm uses the Lipschitz condition...
Barton T. Stander, John C. Hart
SI3D
1992
ACM
13 years 9 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
VVS
2000
IEEE
196views Visualization» more  VVS 2000»
13 years 10 months ago
Accelerating volume rendering with quantized voxels
We present here a new algorithm for accelerating volume rendering with an orthographic projection. Because volume rendering handles huge data sets, a reduction in the computationa...
Benjamin Mora, Jean-Pierre Jessel, René Cau...
CGF
2008
184views more  CGF 2008»
13 years 5 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
GRAPHICSINTERFACE
2003
13 years 6 months ago
Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Wei Li 0004, Arie E. Kaufman