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1995
IEEE

A Lipschitz Method for Accelerated Volume Rendering

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A Lipschitz Method for Accelerated Volume Rendering
Interpolating discrete volume data into a continuous form adapts implicit surface techniques for rendering volumetric iso-surfaces. One such algorithm uses the Lipschitz condition to create an octree representation that accelerates volume rendering. Furthermore, only one preprocessing step is needed to create the Lipschitzoctree representation that accelerates rendering of isosurfaces for any threshold value.
Barton T. Stander, John C. Hart
Added 26 Aug 2010
Updated 26 Aug 2010
Type Conference
Year 1995
Where VVS
Authors Barton T. Stander, John C. Hart
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