Motion capturing has become an important tool in fields such as sports sciences, biometrics, and particularly in computer animation, where large collections of motion material are ...
Reasoning about perception of depth and about spatial relations between moving physical objects is a challenging problem. We investigate the representation of depth and motion by m...
This paper presents a point based spatio-temporal rst order logic for representing the qualitative and quantitative spatial temporal knowledge needed to reason about motion in a t...
—This paper describes a framework for animating and controlling articulated bodies in a fluid simulation. We illustrate this approach by simulating an autonomous fish in various ...
Abstract— This paper presents a geometry-based, multilayered synergistic approach to solve motion planning problems for mobile robots involving temporal goals. The temporal goals...