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» A Methodology for Building Believable Social Agents
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AGENTS
1997
Springer
13 years 9 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
ATAL
2005
Springer
13 years 10 months ago
The use of emotions to create believable agents in a virtual environment
In the past emotions have been dismissed as a distraction to the logical, scientific thought process. More recently however, the importance of emotion in human-like intelligence a...
Karthi Selvarajah, Debbie Richards
ICALT
2006
IEEE
13 years 11 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
FASE
2003
Springer
13 years 10 months ago
Spatial Security Policies for Mobile Agents in a Sentient Computing Environment
Abstract. A Sentient Computing environment is one in which the system is able to perceive the state of the physical world and use this information to customise its behaviour. Mobil...
David Scott, Alastair R. Beresford, Alan Mycroft
GAMEON
2003
13 years 6 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino