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ATAL
2004
Springer
13 years 10 months ago
Adaptive Information Infrastructures for the e-Society
Abstract. Positioned at the confluence between human/machine and hardware/software integration and backed by a solid proof of concept realized through several scenarios encompassin...
Mihaela Ulieru
IJMMS
1998
153views more  IJMMS 1998»
13 years 5 months ago
Brahms: simulating practice for work systems design
A continuing problem in business today is the design of human-computer systems that respect how work actually gets done. The overarching context of work consists of activities, wh...
William J. Clancey, Patricia Sachs, Maarten Sierhu...
MM
1997
ACM
117views Multimedia» more  MM 1997»
13 years 9 months ago
What Should a Wildebeest Say? Interactive Nature Films for High School Classrooms
Nature documentaries play an important role in high school biology classrooms, yet they deliver a passive and biased account of the behavior of organisms. To engage students in mo...
Brian K. Smith, Brian J. Reiser
SCA
2007
13 years 7 months ago
A decision network framework for the behavioral animation of virtual humans
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in...
Qinxin Yu, Demetri Terzopoulos
ATAL
2006
Springer
13 years 9 months ago
Cognitive agents based simulation for decisions regarding human team composition
This paper proposes to use cognitive multi-agent based simulation to facilitate human team formation decision processes. The models of organizational actors are acquired by a data...
Bruno Gonçalves, António Lopes, Sofi...