We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Abstract. The logical and operational aspects of rewriting logic as a logical framework are tested and illustrated in detail by representing pure type systems as object logics. Mor...
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...