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CGF
2007
157views more  CGF 2007»
13 years 5 months ago
Mesh Segmentation via Spectral Embedding and Contour Analysis
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...
Rong Liu, Hao Zhang 0002
BIRTHDAY
2004
Springer
13 years 11 months ago
Pure Type Systems in Rewriting Logic: Specifying Typed Higher-Order Languages in a First-Order Logical Framework
Abstract. The logical and operational aspects of rewriting logic as a logical framework are tested and illustrated in detail by representing pure type systems as object logics. Mor...
Mark-Oliver Stehr, José Meseguer
CGF
2005
156views more  CGF 2005»
13 years 5 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
VRML
2004
ACM
13 years 11 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
14 years 2 days ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar