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» A Pattern Approach to Interaction Design
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MBUI
2004
112views User Interface» more  MBUI 2004»
13 years 6 months ago
Patterns, Tools and Models for Interaction Design
In recent years the re-use of already existing solutions and ideas has become more and more crucial. Re-inventing the wheel over and over again is not feasible. Especially model b...
Daniel Sinnig, Ashraf Gaffar, Ahmed Seffah, Peter ...
ASM
2008
ASM
13 years 6 months ago
Modeling Workflows, Interaction Patterns, Web Services and Business Processes: The ASM-Based Approach
Abstract. We survey the use of the Abstract State Machines (ASM) method for a rigorous foundation of modeling and validating web services, workflows, interaction patterns and busin...
Egon Börger, Bernhard Thalheim
MSE
2002
IEEE
90views Hardware» more  MSE 2002»
13 years 9 months ago
Toward a Model-Based Approach to the Specification of Virtual Reality Environments
An approach to the specification of a Virtual Reality (VR) interactive environment is presented, which merges and generalizes two methods recently proposed in the literature: the ...
Daniela Fogli, Piero Mussio, Augusto Celentano, Fa...
CHI
2007
ACM
14 years 5 months ago
Authoring sensor-based interactions by demonstration with direct manipulation and pattern recognition
Sensors are becoming increasingly important in interaction design. Authoring a sensor-based interaction comprises three steps: choosing and connecting the appropriate hardware, cr...
Björn Hartmann, Leith Abdulla, Manas Mittal, ...
TAMODIA
2007
13 years 6 months ago
Exploring Usability Needs by Human-Computer Interaction Patterns
Abstract. Covering quality aspects such as usability through the software development life cycle is challenging. These “-ilities” are generally difficult to grasp and usually ...
Markus Specker, Ina Wentzlaff