Sciweavers

58 search results - page 2 / 12
» A Piece-Wise Learning Approach to 3D Facial Animation
Sort
View
APGV
2006
ACM
196views Visualization» more  APGV 2006»
13 years 11 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
JUCS
2010
265views more  JUCS 2010»
13 years 3 months ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
CVPR
2005
IEEE
14 years 7 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
CVPR
2007
IEEE
14 years 7 months ago
A linear estimation method for 3D pose and facial animation tracking
This paper presents an approach that incorporates Canonical Correlation Analysis (CCA) for monocular 3D face pose and facial animation estimation. The CCA is used to find the depe...
Franck Davoine, José Alonso Ybá&ntil...
3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
13 years 8 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...