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IPPS
2006
IEEE
13 years 11 months ago
MPEG-2 decoding in a stream programming language
Image and video codecs are prevalent in multimedia devices, ranging from embedded systems, to desktop computers, to high-end servers such as HDTV editing consoles. It is not uncom...
M. Drake, Henry Hoffmann, Rodric M. Rabbah, Saman ...
APN
2010
Springer
13 years 10 months ago
Wendy: A Tool to Synthesize Partners for Services
Service-oriented computing proposes services as building blocks which can be composed to complex systems. To reason about the correctness of a service, its communication protocol n...
Niels Lohmann, Daniela Weinberg
MM
2004
ACM
104views Multimedia» more  MM 2004»
13 years 10 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
COMGEO
1999
ACM
13 years 4 months ago
Visualizing geometric algorithms over the Web
The visual nature of geometry applications makes them a natural area where visualization can be an effective tool for demonstrating algorithms. In this paper we propose a new mode...
James E. Baker, Isabel F. Cruz, Giuseppe Liotta, R...
EMSOFT
2004
Springer
13 years 10 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten