In this paper we describe a method that estimates the motion of a calibrated camera (settled on an experimental vehicle) and the tridimensional geometry of the environment. The on...
E. Mouragnon, Fabien Dekeyser, Patrick Sayd, Maxim...
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
Abstract. Stereo cameras, laser rangers and other time-of-flight ranging devices are utilized with increasing frequency as they can provide information in the 3D plane. The abilit...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...