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IROS
2008
IEEE
171views Robotics» more  IROS 2008»
14 years 17 days ago
Biomimetic grasp planning for cortical control of a robotic hand
— In this paper we outline a grasp planning system designed to augment the cortical control of a prosthetic arm and hand. A key aspect of this task is the presence of on-line use...
Matei T. Ciocarlie, Samuel T. Clanton, M. Chance S...
HAPTICS
2009
IEEE
14 years 27 days ago
Effects of magnitude and phase cues on human motor adaptation
Recent findings have shown that humans can adapt their internal control model to account for the changing dynamics of systems they manipulate. In this paper, we explore the effect...
Ali Israr, Hakan Kapson, Volkan Patoglu, Marcia Ki...
ICRA
2009
IEEE
161views Robotics» more  ICRA 2009»
14 years 24 days ago
Learning and generalization of motor skills by learning from demonstration
— We provide a general approach for learning robotic motor skills from human demonstration. To represent an observed movement, a non-linear differential equation is learned such ...
Peter Pastor, Heiko Hoffmann, Tamim Asfour, Stefan...
ATAL
2009
Springer
14 years 22 days ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...
CADUI
2006
13 years 7 months ago
The Comets Inspector
Three types of representation are typically produced during the User Interface (UI) development life cycle: a conceptual representation holding the models used for elaborating a UI...
Alexandre Demeure, Gaëlle Calvary, Joëll...