We present a new min-cut based placement algorithm for large scale sea-of-gates arrays. In the past all such algorithms used a xed cut line sequence that is determined before min...
This paper is concerned with the problem of dynamically reconstructing the 3D surface of an object undergoing non-rigid motion. The problem is cast as reconstructing a continuous ...
Abstract. We present a novel algorithm for performing integrated segmentation and 3D pose estimation of a human body from multiple views. Unlike other related state of the art tech...
Abstract. This paper suggests a method to synthesize a long background music sequence from a given short music clip in real-time. The copies of input clip are placed with overlappe...
Graph cuts have proven useful for image segmentation and for volumetric reconstruction in multiple view stereo. However, solutions are biased: the cost function tends to favour ei...