Sciweavers

594 search results - page 2 / 119
» A Simulated Student Can Improve Collaborative Learning
Sort
View
WMTE
2005
IEEE
13 years 10 months ago
Supporting Activity Awareness for Teams-Games-Tournaments with GSM Network
The Internet can be used to promote collaborative learning among students. However, since the web-based collaborative learning environment relies entirely on the availability of c...
Chen-Chung Liu, Shu-Yuan Tao, Jinu-Ning Nee, Baw-J...
CSCWD
2009
Springer
13 years 9 months ago
A Collaborative Learning Activity and a software tool for improving language skills
It seems that actual software tools utilizing Computer-Mediated Communication mechanisms -like messaging or chat systems- do not help young students to learn good grammar skills. ...
Luis A. Guerrero
JCAL
2011
89views more  JCAL 2011»
12 years 8 months ago
What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through partic
Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners’ voices in formulating upcoming technologies, this paper elaborates on the...
George Palaigeorgiou, George Triantafyllakos, Avgo...
ITS
2000
Springer
159views Multimedia» more  ITS 2000»
13 years 8 months ago
Can We Learn from ITSs?
With the rise of VR, the internet, and mobile technologies and the shifts in educational focus from teaching to learning and from solitary to collaborative work, it's easy (bu...
Benedict du Boulay
SIGCSE
2008
ACM
161views Education» more  SIGCSE 2008»
13 years 5 months ago
Improving retention and graduate recruitment through immersive research experiences for undergraduates
Research experiences for undergraduates are considered an effective means for increasing student retention and encouraging undergraduate students to continue on to graduate school...
Teresa A. Dahlberg, Tiffany Barnes, Audrey Rorrer,...