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ICN
2001
Springer
13 years 9 months ago
A System Level Framework for Streaming 3-D Meshes over Packet Networks
In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...
Ghassan Al-Regib, Yucel Altunbasak
VRML
2010
ACM
13 years 5 months ago
Remote scientific visualization of progressive 3D meshes with X3D
This paper presents a framework, integrated into the X3D file format, for the streaming of 3D content in the context of remote scientific visualization; a progressive mesh compres...
Adrien Maglo, Ho Lee, Guillaume Lavoué, Chr...
ICMCS
2008
IEEE
148views Multimedia» more  ICMCS 2008»
13 years 11 months ago
Loss tolerance scheme for 3D progressive meshes streaming over networks
– Nowadays, the Internet provides a convenient medium for sharing complex 3D models online. However, transmitting 3D progressive meshes over networks may encounter the problem of...
Hui Li, Ziying Tang, Xiaohu Guo, Balakrishnan Prab...
INFOCOM
2002
IEEE
13 years 9 months ago
An Unequal Error Protection Method for Packet Loss Resilient 3-D Mesh Transmission
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
Ghassan Al-Regib, Yucel Altunbasak
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 3 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...