This paper presents a novel representation for human actions which encodes the variations in the shape and motion of the performing actor. When an actor performs an action, at eac...
The motion field of a scene can be used for object segmentation and to provide features for classification tasks like action recognition. Scene flow is the full 3D motion fiel...
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
We present an algebraic geometric approach to 3-D motion estimation and segmentation of multiple rigid-body motions from noise-free point correspondences in two perspective views. ...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...