We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
In this paper we propose a novel out-of-core technique for progressive lossless compression and selective decompression of 3D triangle meshes larger than main memory. Most existin...
Zhiyan Du, Pavel Jaromersky, Yi-Jen Chiang, Nasir ...
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Global illumination provides a visual richness not achievable with the direct illumination models used by most interactive applications. To generate global effects, numerous appro...
The integration of vision and natural languageprocessingincreasingly attracts attention in different areas of AI research. Up to now, however, there have only been a few attempts a...