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» A computer game using galvanic skin response
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ACMACE
2004
ACM
13 years 11 months ago
Entertainment feature of a game using skin conductance response
Shigeru Sakurazawa, Naofumi Yoshida, Nagisa Muneka...
OZCHI
2005
ACM
13 years 11 months ago
Do physiological data relate to traditional usability indexes?
Task performance data and subjective assessment data are widely used as usability measures in the human-computer interaction (HCI) field. Recently, physiology has also been explor...
Tao Lin, Masaki Omata, Wanhua Hu, Atsumi Imamiya
ECIR
2010
Springer
13 years 4 months ago
Biometric Response as a Source of Query Independent Scoring in Lifelog Retrieval
Personal lifelog archives contain digital records captured from an individual’s daily life, e.g. emails, web pages downloaded and SMSs sent or received. While capturing this info...
Liadh Kelly, Gareth J. F. Jones
ROMAN
2007
IEEE
133views Robotics» more  ROMAN 2007»
13 years 12 months ago
Investigating Implicit Cues for User State Estimation in Human-Robot Interaction Using Physiological Measurements
— Achieving and maintaining user engagement is a key goal of human-robot interaction. This paper presents a method for determining user engagement state from physiological data (...
Emily Mower, David Feil-Seifer, Maja J. Mataric, S...
AROBOTS
2008
90views more  AROBOTS 2008»
13 years 5 months ago
Controller design for human-robot interaction
Many robotics tasks require a robot to share the same workspace with humans. In such settings, it is important that the robot performs in such a way that does not cause distress t...
Eric Meisner, Volkan Isler, Jeff Trinkle