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APCSAC
2004
IEEE
13 years 9 months ago
Continuous Adaptive Object-Code Re-optimization Framework
Dynamic optimization presents opportunities for finding run-time bottlenecks and deploying optimizations in statically compiled programs. In this paper, we discuss our current impl...
Howard Chen, Jiwei Lu, Wei-Chung Hsu, Pen-Chung Ye...
PPOPP
2009
ACM
14 years 5 months ago
OpenMP to GPGPU: a compiler framework for automatic translation and optimization
GPGPUs have recently emerged as powerful vehicles for generalpurpose high-performance computing. Although a new Compute Unified Device Architecture (CUDA) programming model from N...
Seyong Lee, Seung-Jai Min, Rudolf Eigenmann
EGH
2005
Springer
13 years 11 months ago
Optimal automatic multi-pass shader partitioning by dynamic programming
Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
Alan Heirich
ISPAN
2009
IEEE
13 years 12 months ago
High Speed Articulated Object Tracking Using GPUs: A Particle Filter Approach
—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
Raúl Cabido, David Concha, Juan José...
UM
2001
Springer
13 years 9 months ago
Utility-Based Decision Tree Optimization: A Framework for Adaptive Interviewing
Abstract: An emerging practice in e-commerce systems is to conduct interviews with buyers in order to identify their needs. The goal of such an interview is to determine sets of pr...
Markus Stolze, Michael Ströbel