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» A deformation transformer for real-time cloth animation
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SIGGRAPH
2010
ACM
13 years 8 months ago
A deformation transformer for real-time cloth animation
Achieving interactive performance in cloth animation has significant implications in computer games and other interactive graphics applications. Although much progress has been m...
Wei-Wen Feng, Yizhou Yu, Byung-Uck Kim
SCA
2007
13 years 7 months ago
Deformation styles for spline-based skeletal animation
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...
CAD
2005
Springer
13 years 4 months ago
Modeling wrinkles on smooth surfaces for footwear design
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Previous research studying wrinkles focused mostly on cloth modeling or in animatio...
Fu Jing, Ajay Joneja, Kai Tang
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
13 years 11 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...