— In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is consid...
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, He...
A perceptual human-machine interface based on visual appearence of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand....
Giulia Gastaldi, Alessandro Pareschi, Silvio P. Sa...
Gesture recognition is mainly apprehensive on analyzing the functionality of human wits. The main goal of gesture recognition is to create a system which can recognize specific hu...
Harshith C, Karthik R. Shastry, Manoj Ravindran, M...
A system that could automatically analyze the facial actions in real time have applications in a number of different fields. However, developing such a system is always a challeng...
Dynamic analysis of video sequences often relies on the segmentation of the sequence into regions of consistent motions. Approaching this problem requires a definition of which mo...