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GECCO
2009
Springer
241views Optimization» more  GECCO 2009»
13 years 9 months ago
A fast high quality pseudo random number generator for nVidia CUDA
Previously either due to hardware GPU limits or older versions of software, careful implementation of PRNGs was required to make good use of the limited numerical precision availa...
William B. Langdon
CEC
2008
IEEE
13 years 11 months ago
A fast high quality pseudo random number generator for graphics processing units
—Limited numerical precision of nVidia GeForce 8800 GTX and other GPUs requires careful implementation of PRNGs. The Park-Miller PRNG is programmed using G80’s native Value4f ...
William B. Langdon
ICPP
2008
IEEE
13 years 11 months ago
On the Design of Fast Pseudo-Random Number Generators for the Cell Broadband Engine and an Application to Risk Analysis
Numerical simulations in computational physics, biology, and finance, often require the use of high quality and efficient parallel random number generators. We design and optimi...
David A. Bader, Aparna Chandramowlishwaran, Virat ...
EGH
2010
Springer
13 years 3 months ago
GPU random numbers via the tiny encryption algorithm
Random numbers are extensively used on the GPU. As more computation is ported to the GPU, it can no longer be treated as rendering hardware alone. Random number generators (RNG) a...
Fahad Zafar, Marc Olano, Aaron Curtis
FPT
2005
IEEE
170views Hardware» more  FPT 2005»
13 years 10 months ago
High Quality Uniform Random Number Generation Through LUT Optimised Linear Recurrences
This paper describes a class of FPGA-specific uniform random number generators with a 2k −1 length period, which can provide k random bits per-cycle for the cost of k Lookup Ta...
David B. Thomas, Wayne Luk