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VISUALIZATION
2005
IEEE
13 years 11 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
ACMACE
2006
ACM
13 years 11 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
CSUR
2004
149views more  CSUR 2004»
13 years 5 months ago
A review of vessel extraction techniques and algorithms
Vessel segmentation algorithms are the critical components of circulatory blood vessel analysis systems. We present a survey of vessel extraction techniques and algorithms. We put ...
Cemil Kirbas, Francis K. H. Quek
APWEB
2010
Springer
13 years 10 months ago
Optimizing Query Processing for the Hidden Web
Abstract. The term Deep Web (sometimes also called Hidden Web) refers to the data content that is created dynamically as the result of a specific search on the Web. In this respec...
Andrea Calì, Davide Martinenghi