Sciweavers

39 search results - page 1 / 8
» A graphic measure for game-theoretic robustness
Sort
View
CVPR
2010
IEEE
14 years 1 months ago
A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. This is typically a two step process where an initial coarse motion estimation is fo...
Andrea Albarelli, Andrea Torsello, Emanuele Rodol
SYNTHESE
2008
67views more  SYNTHESE 2008»
13 years 4 months ago
A graphic measure for game-theoretic robustness
Patrick Grim, Randy Au, Nancy Louie, Robert Rosenb...
AMC
2007
108views more  AMC 2007»
13 years 5 months ago
How robust are average complexity measures? A statistical case study
: Average case analysis forms an interesting and intriguing part of algorithm theory since it explains why some algorithms with bad worst-case complexity can better themselves in p...
Soubhik Chakraborty, Suman Kumar Sourabh
TCSV
2008
175views more  TCSV 2008»
13 years 4 months ago
Expandable Data-Driven Graphical Modeling of Human Actions Based on Salient Postures
This paper presents a graphical model for learning and recognizing human actions. Specifically, we propose to encode actions in a weighted directed graph, referred to as action gra...
Wanqing Li, Zhengyou Zhang, Zicheng Liu
CGF
2010
199views more  CGF 2010»
13 years 3 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...