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» A low power scheduler using game theory
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RTSS
1998
IEEE
13 years 10 months ago
Synthesis Techniques for Low-Power Hard Real-Time Systems on Variable Voltage Processors
The energy efficiency of systems-on-a-chip can be much improved if one were to vary the supply voltage dynamically at run time. In this paper we describe the synthesis of systems-...
Inki Hong, Gang Qu, Miodrag Potkonjak, Mani B. Sri...
ISCC
2007
IEEE
100views Communications» more  ISCC 2007»
14 years 10 days ago
A Caching Algorithm using Evolutionary Game Theory in a File-Sharing System
In a P2P file-sharing system, a node finds and retrieves its desired file. If multiple nodes cache the same file to provide others, we can achieve a file-sharing system with ...
Masahiro Sasabe, Naoki Wakamiya, Masayuki Murata
CODES
2001
IEEE
13 years 9 months ago
Retargetable compilation for low power
Most research to date on energy minimization in DSP processors has focuses on hardware solution. This paper examines the software-based factors affecting performance and energy co...
Wen-Tsong Shiue
DSD
2005
IEEE
106views Hardware» more  DSD 2005»
13 years 11 months ago
Power-Constrained Hybrid BIST Test Scheduling in an Abort-on-First-Fail Test Environment
1 This paper presents a method for power-constrained system-on-chip test scheduling in an abort-on-first-fail environment where the test is terminated as soon as a fault is detecte...
Zhiyuan He, Gert Jervan, Zebo Peng, Petru Eles
SPAA
2010
ACM
13 years 6 months ago
Scheduling to minimize power consumption using submodular functions
We develop logarithmic approximation algorithms for extremely general formulations of multiprocessor multiinterval offline task scheduling to minimize power usage. Here each proce...
Erik D. Demaine, Morteza Zadimoghaddam