Sciweavers

10 search results - page 2 / 2
» A middleware for efficient stream processing in CUDA
Sort
View
ICSE
2004
IEEE-ACM
14 years 5 months ago
A Hybrid Architectural Style for Distributed Parallel Processing of Generic Data Streams
Immersive, interactive applications grouped under the concept of Immersipresence require on-line processing and mixing of multimedia data streams and structures. One critical issu...
Alexandre R. J. François
EDBT
2010
ACM
188views Database» more  EDBT 2010»
13 years 8 months ago
DEDUCE: at the intersection of MapReduce and stream processing
MapReduce and stream processing are two emerging, but different, paradigms for analyzing, processing and making sense of large volumes of modern day data. While MapReduce offers t...
Vibhore Kumar, Henrique Andrade, Bugra Gedik, Kun-...
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
TOG
2008
106views more  TOG 2008»
13 years 5 months ago
BSGP: bulk-synchronous GPU programming
We present BSGP, a new programming language for general purpose computation on the GPU. A BSGP program looks much the same as a sequential C program. Programmers only need to supp...
Qiming Hou, Kun Zhou, Baining Guo
CLUSTER
2004
IEEE
13 years 9 months ago
An efficient end-host architecture for cluster communication
Cluster computing environments built from commodity hardware have provided a cost-effective solution for many scientific and high-performance applications. Likewise, middleware te...
Xin Qi, Gabriel Parmer, Richard West