: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
Wireless networks of visual sensors have recently emerged as a new type of sensor-based intelligent system, with performance and complexity challenges that go beyond that of exist...
This paper shows how computational Riemannian manifold can be used to solve several problems in computer vision and graphics. Indeed, Voronoi segmentations and Delaunay graphs comp...
We present two complementary methods for automatically improving mesh parameterizations and demonstrate that they provide a very desirable combination of efficiency and quality. ...
by the abstracting, focusing and explanatory qualities of diagram drawing in art, in this paper we propose a novel seeding strategy to generate representative and illustrative str...