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» A new speaker identification algorithm for gaming scenarios
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ICMCS
2006
IEEE
115views Multimedia» more  ICMCS 2006»
13 years 11 months ago
People Identification with Limited Labels in Privacy-Protected Video
People identification is an essential task for video content analysis in a surveillance system. A good classifier, however, requires a large amount of training data, which may not...
Yi Chang, Rong Yan, Datong Chen, Jie Yang
AIIDE
2009
13 years 6 months ago
Learning Character Behaviors Using Agent Modeling in Games
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Richard Zhao, Duane Szafron
PODC
2009
ACM
14 years 6 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
ATAL
2004
Springer
13 years 11 months ago
Product Distribution Theory for Control of Multi-Agent Systems
Product Distribution (PD) theory is a new framework for controlling Multi-Agent Systems (MAS’s). First we review one motivation of PD theory, as the information-theoretic extens...
Chiu Fan Lee, David H. Wolpert
ALDT
2011
Springer
251views Algorithms» more  ALDT 2011»
12 years 5 months ago
Game Theory and Human Behavior: Challenges in Security and Sustainability
Security and sustainability are two critical global challenges that involve the interaction of many intelligent actors. Game theory provides a sound mathematical framework to model...
Rong Yang, Milind Tambe, Manish Jain, Jun-young Kw...