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AIIDE   2009
Wall of Fame | Most Viewed AIIDE-2009 Paper
AIIDE
2009
13 years 5 months ago
Case-Based Reasoning for Build Order in Real-Time Strategy Games
We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Ben George Weber, Michael Mateas
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