A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Abstract— Mobile robots rely on their ability of scene recognition to build a topological map of the environment and perform location-related tasks. In this paper, we describe a ...
Images and videos can be indexed by multiple features at different levels, such as color, texture, motion, and text annotation. Organizing this information into a system so that u...
The transition from traditional 24-bit RGB to high dynamic range (HDR) images is hindered by excessively large file formats with no backwards compatibility. In this paper, we prop...
The appearance manifold [WTL 06] is an efficient approach for modeling and editing time-variant appearance of materials from the BRDF data captured at single time instance. Howeve...
Su Xue, Jiaping Wang, Xin Tong, Qionghai Dai, Bain...