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UIST
2004
ACM
13 years 11 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
JBI
2006
140views Bioinformatics» more  JBI 2006»
13 years 5 months ago
Chester: Towards a personal medication advisor
Dialogue systems for health communication hold out the promise of providing intelligent assistance to patients through natural interfaces that require no training to use. But in o...
James F. Allen, George Ferguson, Nate Blaylock, Do...
VR
2002
IEEE
170views Virtual Reality» more  VR 2002»
13 years 5 months ago
Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals
This paper addresses the issue of improving the perception of contact that users make with purely virtual objects in virtual environments. Because these objects have no physical c...
Robert W. Lindeman, James N. Templeman, John L. Si...
IJISEC
2007
119views more  IJISEC 2007»
13 years 5 months ago
An incentive compatible reputation mechanism for ubiquitous computing environments
The vision of ubiquitous computing is becoming a reality thanks to the advent of portable devices and the advances in wireless networking technologies. It aims to facilitate user ...
Jinshan Liu, Valérie Issarny
ACSC
2006
IEEE
13 years 11 months ago
SPiKE: engineering malware analysis tools using unobtrusive binary-instrumentation
Malware — a generic term that encompasses viruses, trojans, spywares and other intrusive code — is widespread today. Malware analysis is a multi-step process providing insight...
Amit Vasudevan, Ramesh Yerraballi