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PRESENCE
2006
102views more  PRESENCE 2006»
13 years 5 months ago
The Usability of Collaborative Virtual Environments and Methods for the Analysis of Interaction
This paper describes two methods for analyzing interactions in collaborative virtual environments (CVEs): one whereby quantitative data are captured, interaction is categorized in...
Ralph Schroeder, Ilona Heldal, Jolanda G. Tromp
VR
1999
IEEE
156views Virtual Reality» more  VR 1999»
13 years 10 months ago
The Benefits of Statistical Visualization in an Immersive Environment
We have created an immersive application for statistical graphics and have investigated what benefits it offers over more traditional data analysis tools. This paper presents a de...
Laura L. Arns, Dianne Cook, Carolina Cruz-Neira
WSCG
2004
161views more  WSCG 2004»
13 years 7 months ago
Texture Based Flow Visualization in Augmented and Virtual Reality Environments
Virtual and Augmented Reality allows a new way of result exploration of numerical simulations, its analysis and interpretation by immersing the user into the data sets and/or by k...
Paul Benölken, Holger Graf, André Stor...
ECIS
2000
13 years 7 months ago
Metadata-Based Integration of Qualitative and Quantitative Information Resources Approaching Knowledge Management
This paper presents a concept for the integration of quantitative and qualitative information sources with their accompanying management support functionalities from navigation and...
Bodo Rieger, Anja Kleber, Eitel von Maur
HAPTICS
2010
IEEE
13 years 10 months ago
Haptic/VR Assessment Tool for Fine Motor Control
Abstract. The Nine Hole Peg Test (NHPT) is routinely used in clinical environments to evaluate a patient's fine hand control. A physician measures the total time required to i...
Christophe Emery, Evren Samur, Olivier Lambercy, H...