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ICDCSW
2008
IEEE
14 years 13 days ago
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
Networked virtual environments (NVEs) are computergenerated virtual worlds where users interact by exchanging messages via network connections. Each NVE user often pays attention ...
Jehn-Ruey Jiang, Yu-Li Huang, Shun-Yun Hu
SI3D
2005
ACM
13 years 11 months ago
Interest management middleware for networked games
In this paper we present an implementation of an interest management scheme using standard message oriented middleware (MOM) technologies to provide scalable message dissemination...
Graham Morgan, Fengyun Lu, Kier Storey
DSRT
2008
IEEE
14 years 13 days ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
VEE
2005
ACM
140views Virtualization» more  VEE 2005»
13 years 11 months ago
Planning for code buffer management in distributed virtual execution environments
Virtual execution environments have become increasingly useful in system implementation, with dynamic translation techniques being an important component for performance-critical ...
Shukang Zhou, Bruce R. Childers, Mary Lou Soffa
ICDCSW
2003
IEEE
13 years 11 months ago
SACCS: Scalable Asynchronous Cache Consistency Scheme for Mobile Environments
In this paper, we propose a novel cache consistency maintenance scheme, called Ë Ð Ð ×ÝÒ ÖÓÒÓÙ× ÓÒ× ×Ø Ò Ý Ë Ñ (SACCS), for mobile environments. It relies on ...
Zhijun Wang, Sajal K. Das, Hao Che, Mohan Kumar