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» A simple, efficient method for realistic animation of clouds
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SIGGRAPH
2000
ACM
13 years 9 months ago
A simple, efficient method for realistic animation of clouds
This paper proposes a simple and computationally inexpensive method for animation of clouds. The cloud evolution is simulated using cellular automaton that simplifies the dynamics...
Yoshinori Dobashi, Kazufumi Kaneda, Hideo Yamashit...
TOG
2008
145views more  TOG 2008»
13 years 4 months ago
Feedback control of cumuliform cloud formation based on computational fluid dynamics
Clouds play an important role for creating realistic images of outdoor scenes. In order to generate realistic clouds, many methods have been developed for modeling and animating c...
Yoshinori Dobashi, Katsutoshi Kusumoto, Tomoyuki N...
PG
1998
IEEE
13 years 9 months ago
Modeling of Clouds from Satellite Images using Metaballs
This paper proposes an image-based modeling of clouds where realistic clouds are created from satellite images using metaballs. The intention of the paper is for applications to s...
Yoshinori Dobashi, Tomoyuki Nishita, Hideo Yamashi...
TOG
2002
98views more  TOG 2002»
13 years 4 months ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic
MSWIM
2005
ACM
13 years 10 months ago
Getting urban pedestrian flow from simple observation: realistic mobility generation in wireless network simulation
In order for precise evaluation of MANET applications, more realistic mobility models are needed in wireless network simulations. In this paper, we focus on the behavior of pedest...
Kumiko Maeda, Kazuki Sato, Kazuki Konishi, Akiko Y...