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MM
2010
ACM
169views Multimedia» more  MM 2010»
13 years 6 months ago
CO3 for ultra-fast and accurate interactive segmentation
This paper presents an interactive image segmentation framework which is ultra-fast and accurate. Our framework, termed "CO3", consists of three components: COupled repr...
Yibiao Zhao, Song Chun Zhu, Siwei Luo
AIIDE
2008
13 years 8 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
DATE
2004
IEEE
152views Hardware» more  DATE 2004»
13 years 9 months ago
A Design Methodology for the Exploitation of High Level Communication Synthesis
In this paper we analyse some methodological concerns that have to be faced in a design flow which contains automatic synthesis phases from high-level, system descriptions. In par...
Francesco Bruschi, Massimo Bombana
BMCBI
2007
139views more  BMCBI 2007»
13 years 6 months ago
XSTREAM: A practical algorithm for identification and architecture modeling of tandem repeats in protein sequences
Background: Biological sequence repeats arranged in tandem patterns are widespread in DNA and proteins. While many software tools have been designed to detect DNA tandem repeats (...
Aaron M. Newman, James B. Cooper
BMCBI
2008
135views more  BMCBI 2008»
13 years 6 months ago
Fregene: Simulation of realistic sequence-level data in populations and ascertained samples
Background: FREGENE simulates sequence-level data over large genomic regions in large populations. Because, unlike coalescent simulators, it works forwards through time, it allows...
Marc Chadeau-Hyam, Clive J. Hoggart, Paul F. O'Rei...