This paper presents an interactive image segmentation framework which is ultra-fast and accurate. Our framework, termed "CO3", consists of three components: COupled repr...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
In this paper we analyse some methodological concerns that have to be faced in a design flow which contains automatic synthesis phases from high-level, system descriptions. In par...
Background: Biological sequence repeats arranged in tandem patterns are widespread in DNA and proteins. While many software tools have been designed to detect DNA tandem repeats (...
Background: FREGENE simulates sequence-level data over large genomic regions in large populations. Because, unlike coalescent simulators, it works forwards through time, it allows...
Marc Chadeau-Hyam, Clive J. Hoggart, Paul F. O'Rei...