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PRESENCE
2007
167views more  PRESENCE 2007»
13 years 4 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
HUC
2007
Springer
13 years 11 months ago
Symbolic Object Localization Through Active Sampling of Acceleration and Sound Signatures
We describe a novel method for symbolic location discovery of simple objects. The method requires no infrastructure and relies on simple sensors routinely used in sensor nodes and ...
Kai S. Kunze, Paul Lukowicz
MOBISYS
2009
ACM
14 years 5 months ago
SoundSense: scalable sound sensing for people-centric applications on mobile phones
Top end mobile phones include a number of specialized (e.g., accelerometer, compass, GPS) and general purpose sensors (e.g., microphone, camera) that enable new people-centric sen...
Hong Lu, Wei Pan, Nicholas D. Lane, Tanzeem Choudh...
ICRA
2007
IEEE
182views Robotics» more  ICRA 2007»
13 years 11 months ago
Whisker Sensor Design for Three Dimensional Position Measurement in Robotic Assisted Beating Heart Surgery
— In the robotic-assisted off-pump Coronary Artery Bypass Graft (CABG) surgery, surgeon performs the operation with intelligent robotic instruments controlled through teleoperati...
Ozkan Bebek, Murat Cenk Cavusoglu
ICRA
2009
IEEE
163views Robotics» more  ICRA 2009»
13 years 2 months ago
Object handling tasks based on active tactile and slippage sensations in a multi-fingered humanoid robot arm
This paper presents a new algorithm for object handling tasks based on active tactile and slippage sensations using a humanoid robot multi-fingered arm for an object that exists at...
Hanafiah B. Yussof, Jiro Wada, Masahiro Ohka